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March 11, 2008

Filed under: gaming»media»online

Catching Waveforms

My interview with Audiosurf creator Dylan Fitterer is up on the Opposable Thumbs journal for Ars now, and can be found here.

It's an interesting interview in part because the game is an indie title that would be much harder to do on the console, and yet it's apparently been very successful over Steam's digital distribution. There's an argument to be made, I think, that PC gaming isn't dying--it's just going to be overtaken by titles like this, which have lower system requirements and can leverage the platform in new and interesting ways.

Thanks to Corvus for helping me get in touch with Fitterer.

Future - Present - Past